Course Name
Course Code : PRP17
Venue Details
Postal Code : 018981
Session Dates
Duration: 2 days (14 hours)
Unity 3D training focuses on teaching participants how to build immersive and interactive 2D and 3D applications. The course typically covers Unity's interface, scripting with C#, and creating engaging game mechanics. Learners also explore topics like animations, physics, lighting, and sound integration to enhance the user experience. Advanced modules may include virtual reality (VR), augmented reality (AR), and performance optimization techniques. By the end of the training, participants are equipped to develop, test, and deploy projects for platforms like PC, mobile, and consoles.
Introduction to Unity and Basics of 3D Development
Getting Started with Unity
Introduction to Unity and its capabilities.
Installing and setting up Unity Hub and Unity Editor.
Overview of the Unity interface (Hierarchy, Scene, Game, and Inspector panels).
Hands-on exercise
Working with Game Objects
Understanding game objects and components.
Creating and manipulating 3D objects (cubes, spheres, planes).
Using materials and textures for visual enhancements.
Hands-on exercise
Lighting and Camera Basics
Adding and configuring lights in a scene.
Working with the Unity camera and perspective settings.
Hands-on exercise
Introduction to Unity Physics
Understanding Rigidbody and Colliders.
Using Unity physics for interactions (e.g., gravity, collisions).
Hands-on exercise
Basic Scripting with C#
Overview of scripting in Unity.
Writing simple C# scripts to control game objects.
Hands-on exercise
Intermediate Concepts and Building a Game
Animations in Unity
Introduction to the Unity Animation system.
Creating and configuring animations for game objects.
Hands-on exercise
Working with UI Elements
Adding and configuring UI components (buttons, text, sliders).
Linking UI elements to game logic using scripts.
Hands-on exercise
Basic Game Mechanics
Implementing gameplay mechanics (e.g., player controls, scoring system).
Understanding triggers and events in Unity.
Hands-on exercise
Building and Testing the Game
Building the project for different platforms (Windows, Android, WebGL).
Testing and debugging the game.
Hands-on exercise
Mode of Delivery : The event can be attended both online and at nearby ProgNXT classroom by Individual Professionals and Corporate Employees as per the seat availability. Please Contact Us at [email protected] for checking the seat availability
Audience : We have a global audience that logs in to using their own computers to work hand in hand with our world-class instructors.
Assessment : Each training course will have ProgNXT Assessment at the end.
Certification : After successful passing of ProgNXT Assessment, ProgNXT Certification will be provided, which has got acceptance in 55+ Countries.
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